Browsing All Posts filed under »mobile«

Introducing Mobile Museum

September 6, 2011


I’m ramping up to launch a sister site to this one. It’s called Mobile Museum and will be a series of semi-structured written interviews with people who have developed, authored or project-managed mobile solutions. Some of these people will be museum people, others won’t… If you’re interested you can find out more over on where there’s […]

QR isn’t an end, it’s a means

August 11, 2011


QR seems to have taken on a bit of a life of its own over the past few weeks. Not only have I seen far more of the codes in the wild, but there seems to be many more people writing about it, many more news articles – and also (which is nice) – lots […]

Streetmuseum: Q&A with Museum of London

June 1, 2010


Streetmuseum – a rather lovely iPhone app by the Museum of London – launched a few weeks ago, and almost immediately began to cause a bit of a buzz across Twitter and other social networks. It’s hardly surprising that people have responded so positively to it – the app takes the simplicity of the Looking Into the […]

Quality, functionality and openness

May 10, 2010


It is against an increasingly bitter backdrop of argument between Apple and Adobe (Flash! No Flash! HTML 5! Openness! Closedness! etc…) that I found myself a week ago with a damaged iPhone. An accidental dropping incident from Son1 added a seemingly minor dent just next to the power button, and hey presto – a device […]

What’s so great about mobile?

December 18, 2009


I gave a presentation recently at UK Museums on the Web entitled “The Intertubes Everywhere”. It was a re-working of my Ignite Cardiff talk, with a gentle angle towards cultural heritage. Here are the slides: The one-liner for those that don’t have the time to go through the slides is something like this: I believe […]

Everyware. Bring it on.

February 1, 2008


I love it when people as influential as Tim O’Reilly blog about stuff which really floats my boat. I’m an enormous fan of the concept of Everyware – the ubiquitous web – augmented reality – the spime – the whole notion of accessing the web from the “real” world, not just from a desktop PC. […]

Just really, immensely cool…

November 16, 2007


A quickie for a Friday evening… Check out megaphone for a very cool, completely addictive and (probably) easy to implement idea: using your phone as a controller for enormous video screens. It’s collaborative gameplay just like those Saturday morning TV shows we used to watch (“down a little bit…SHOOT!”) only a whole bundle better. As […]

Au revoir, Science Museum…

September 23, 2007


The 14th September 2007 marked the end of an era, for me anyway. I’ve been at NMSI, the National Museum of Science and Industry, for just over 7 years, and that was my last day. I move on, as anyone does from a job they’ve lived and loved for that length of time, with a […]

Stufflinker – I need your help

August 2, 2007


I’m looking for more beta testers for Stufflinker, my mobile and social bookmarking tool. Stufflinker lets you save thoughts, urls and other, er, stuff, while you’re out and about using text messages, as well as the creation of ‘stufftags’ which link through to specific content on the web. To take part in the beta you […]

Physical world connection

April 21, 2007


Here’s a question. Has anyone done anything in the museum context with 2d barcodes, semacodes, phone barcode readers…? Nokia is piloting some stuff which is going to help the momentum – barcode readers are now standard on a few of their N series phones. Also Microsoft is sniffing around too. At one point there was […]